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Dungeon hunter alliance axe or mace
Dungeon hunter alliance axe or mace








dungeon hunter alliance axe or mace

#DUNGEON HUNTER ALLIANCE AXE OR MACE CODE#

If you are having trouble keeping track of it all, it might be a good idea to copy the path code and paste it in a file somewhere and then work your way through and delete the parts you have finished. If at any point you mess up, you can use your Hero Power to reset the puzzle right to the start. This leads to the following solution, which looks more like an excited Murloc encounter than a proper solution, but trust us, it works. The solution to this is to just go Right 3 times instead of going Left once. Unfortunately the way to move is, in typical Hearthstone fashion, to hit Doors, and the Left door only has limited health. You would normally expect to go left when you need to go left. Eventually a solution was found, but there is one last snag. The secret Finding communities all over the world tried various ways to solve this puzzle, including turning to automation to draw literally the whole maze so as to find the end point. If you are facing a wall the Middle door will turn Immune. The Left and Right doors make you face that way and the middle door is when you move straight ahead. You are faced with 3 doors, left, middle and right. This is very much deliberate as the puzzle in question is a Maze. Or maybe not so much complicated as it is confusing and hard to keep track of. The second part of the Druid puzzle is where things get rather complicated. These were our before and after screenshots while doing the first part of this puzzle: Guidance - Choose the option for both cards.You have to wait till you have a whole turn to do this without interuption. So you cannot use Innervate or Lightning Bloom to speed this up. Important to remember that you can ONLY do this in your turn, nothing else. You can also have 1 single opponent minion with enough health to withstand a Lunar Eclipse and then be able to put the Marks on it. You will need 8 mana and at least 2 minions on board, with at least 1 from the opponent. Once in the game get the following cards in your hand and play them in this exact order. To solve this puzzle, you have to start a game against the Innkeeper (in "Solo Adventure" then "Practice" and choose normal difficulty).

dungeon hunter alliance axe or mace

This puzzle was solved by the Secret Finding community in Korea. Doing each puzzle will give you 1 progress on the 4 step achievement that rewards the card back. If you need the Warrior one and the Rogue one check our article from before. The Secret Finding Discord has solved all 4 puzzles so far and we have the guide for the Druid and Hunter here. So what are the Puzzles you need to solve, to get the card back? The basics seem to be that you first start the puzzle by playing certain cards for a class in a certain order, which gives you a special zero mana card, that when played will change your game to a special Puzzle state, which you have to solve. You can join their community and help out with this secret and many others, right here: discord.gg/wowsecrets or find them on their twitter account, over here: They put their resources together, made Google sheets and discussed plans to solve all this. Mysteries of the Phoenix - Druid and Hunter Puzzles Solved! - Instructions and Example Decks!Īfter what was an exciting time in the Hearthstone community, the last two puzzles of the Mysteries of the Phoenix have been solved! We have a guide on what to do and example decks that will help you do it.įirst of all, none of this would have been possible without the awesome community at the WoW Secret Finding discord. Mysteries of the Phoenix: Druid and Hunter Mysteries of the Phoenix: Warrior and Rogue

dungeon hunter alliance axe or mace

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Dungeon hunter alliance axe or mace